![]() Cities may be destroyed by monsters and NPCs may die or move to different locations. The game measures the passage of time based on the character's steps as time passes, the world changes depending on the player's actions (or inaction). There are many secret areas within the game, often accessed through a visually impassable barrier such as a wall, or via a variety of different puzzles. There are more than 100 cities, caves, dungeons, and other locations that the player can explore to find treasure and unlock the game's mysteries. The player can also type any word into the dialogue interface to ask NPCs about other topics. When engaged in a conversation with an NPC, the player can click on individual words to ask NPCs more about those subjects. The game includes a robust system for interacting with NPCs and over 200,000 words of NPC dialogue. The party can visit friendly settlements of varying sizes to obtain information, items, quests, and shelter. Players are initially encouraged to explore a small subterranean open-world area to get a feel for the game, but there is nothing preventing the player from immediately heading up to the much larger surface open-world. The party carries a supply of food which is consumed periodically characters will suffer damage if no food is available. In combat, the party's other character avatars also appear and can move and act individually.Ĭharacters regenerate health and mana gradually over time, but can be regenerated faster by camping or resting in a bed. Outside of combat, the first character's avatar represents your entire party. The player's characters can be moved in 8 directions using the numpad or by clicking in the desired direction. Sprites representing items, characters, or monsters are displayed on top of textures representing different terrain. The game is rendered using a 2-D, top-down perspective. The game is mostly open-world, although some areas are inaccessible until the party has met certain prerequisites, and other areas may be punishingly difficult for a party that has not yet accumulated much exp and equipment. Higher values increase chance of a mortal blow failing, leaving you with 1 health.Įxile III is non-linear turn-based roleplaying game. Increases the chance to successfully apply poison to a weapon Higher values increase chance of a second physical attack ![]() Increases chance to unlock doors and chests Increases the chance to make potions successfully ,and which are available Increases the chances to decipher spell books Reduces penalties from wearing larger, heavier armorĭetermines what tier of Mage spells are availableĭetermines what tier of Priest spells are available Increases accuracy and damage with bows and crossbows +Damage with spears, halberds and bardiches Increases combat speed, thieving abilities and dodge chance Increases health points based on level, higher chance to break down doors and physical damage. Races and Traits can increase/reduce the rate of a character's exp gain depending on the significance of the benefit or handicap. Each character is assigned a visual avatar, traits, skills and race. Players begin the game by creating party of 1-6 characters. The tunnel leads to a wild and rugged part of Valorim, the most sparsely populated continent in the Empire, where Exile hopes to claim a new home on the surface.Įxile has no intelligence on what the Empire has been up to since the war, and has therefore tasked your team of adventurers with reconnoitering the surface and determining if it is safe for the people of Exile to finally emerge into sunlight once more. Years later, with the help of their new Vahnatai friends, the people of Exile completed a tunnel back to the surface. The war culminated in an uneasy truce: The Empire would cease hostilities against the people of Exile as long as they remained underground. Hailing from deep underground, the Vahnatai's deep knowledge of crystals and magic allowed the combined Exile/Vahnatai army to drive the Empire out of the caves and back to the surface. The Empire nearly succeeded, but in Exile's darkest hour a new ally appeared: the alien Vahnatai. Aided by the presence of subterranean springs, phosphorescent moss, and a rich ecosystem of flora and fauna, an underground society called Exile gradually developed and thrived.Īfter a powerful and vengeful Exile wizard named Erika teleported to the surface and assassinated Emperor Hawthorne, the Empire sent its army underground to destroy the people of Exile once and for all. When magical scrying revealed a system of caves deep underground and accessible only by teleportation, the Empire began teleporting its undesirables to those caves. The surface is ruled by the mighty Empire, which maintains control by banishing criminals, malcontents, and political dissidents from society. It is the third and final chapter of the Exile trilogy. Exile III: Ruined World is a top-down turn-based RPG in a fantasy setting.
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